Creating computer simulation systems: an introduction to the high level architecture
Creating computer simulation systems: an introduction to the high level architecture
A Framework for the Development of Multiagent Architectures
IEEE Expert: Intelligent Systems and Their Applications
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This paper shows a distributed simulation framework for tactical training in networked virtual environment. The existing military training simulation systems are mostly full simulated systems operating on single platform. They are to train individual's operation skill, but don't support team level tactical training. In order to train team level combat and command skill in dynamic battlefield, the interaction among distributed combat objects and diverse battlefield composition are required. This paper designs a distributed simulation framework to satisfy these requirements. The framework produces the networked virtual environment using virtual reality, event based simulation and HLA/RTI based interoperation techniques. This paper implements a small scale tactical training system based on the framework.