A distributed simulation framework supporting CGF on networked virtual environment

  • Authors:
  • SeongKee Lee;ChanGon Yoo;JungChan Park;JaeHyun Park

  • Affiliations:
  • Directorate of Information Software, Agency for Defense Development, Seoul, Republic of Korea;Directorate of Information Software, Agency for Defense Development, Seoul, Republic of Korea;Directorate of Information Software, Agency for Defense Development, Seoul, Republic of Korea;Directorate of Information Software, Agency for Defense Development, Seoul, Republic of Korea

  • Venue:
  • AIC'08 Proceedings of the 8th conference on Applied informatics and communications
  • Year:
  • 2008

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Abstract

This paper shows a distributed simulation framework for tactical training in networked virtual environment. The existing military training simulation systems are mostly full simulated systems operating on single platform. They are to train individual's operation skill, but don't support team level tactical training. In order to train team level combat and command skill in dynamic battlefield, the interaction among distributed combat objects and diverse battlefield composition are required. This paper designs a distributed simulation framework to satisfy these requirements. The framework produces the networked virtual environment using virtual reality, event based simulation and HLA/RTI based interoperation techniques. This paper implements a small scale tactical training system based on the framework.