The weighted region problem: finding shortest paths through a weighted planar subdivision
Journal of the ACM (JACM)
Shortest Anisotropic Paths on Terrains
ICAL '99 Proceedings of the 26th International Colloquium on Automata, Languages and Programming
Determining approximate shortest paths on weighted polyhedral surfaces
Journal of the ACM (JACM)
Shortest monotone descent path problem in polyhedral terrain
Computational Geometry: Theory and Applications
Approximate shortest paths in anisotropic regions
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
Shortest descending paths through given faces
Computational Geometry: Theory and Applications
BUSHWHACK: An Approximation Algorithm for Minimal Paths through Pseudo-Euclidean Spaces
ISAAC '01 Proceedings of the 12th International Symposium on Algorithms and Computation
On discretization methods for approximating optimal paths in regions with direction-dependent costs
Information Processing Letters
On finding approximate optimal paths in weighted regions
Journal of Algorithms
On finding energy-minimizing paths on terrains
IEEE Transactions on Robotics
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A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t . We introduce a generalization of the shortest descending path problem, called the shortest gently descending path (SGDP) problem, where a path descends, but not too steeply. The additional constraint to disallow a very steep descent makes the paths more realistic in practice. We give two approximation algorithms (more precisely, FPTASs) to solve the SGDP problem on general terrains.