Information Systems Management in Practice (7th Edition)
Information Systems Management in Practice (7th Edition)
ACM SIGGRAPH ASIA 2009 Educators Program
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The current literature suggests that experiential learning is a necessary component of formal instruction in higher education. The purpose of this project is to detail research how to blend experiential learning principles with project management into a real case of website design practice for the new age of electronic learning. Based on the conceptualization in experiential learning and Internet technology development, a teaching and learning project flows in the practice of web design development is designed to facilitate students in this process. A cohort group of students in Web Design class join this experimental scenario to implement the assigned project of creating a new website design. A total of six learning objectives were initiated, evaluated, and interpreted: creativity, skill sets, productivity, team work, deadlines, and client skills.