Skyscraper broadcasting: a new broadcasting scheme for metropolitan video-on-demand systems
SIGCOMM '97 Proceedings of the ACM SIGCOMM '97 conference on Applications, technologies, architectures, and protocols for computer communication
Optimal and efficient merging schedules for video-on-demand servers
MULTIMEDIA '99 Proceedings of the seventh ACM international conference on Multimedia (Part 1)
Video-on-demand broadcasting protocols
Multimedia commnications
The Split and Merge Protocol for Interactive Video-on-Demand
IEEE MultiMedia
Providing VCR Functionality in Staggered Video Broadcasting
PROMS 2001 Proceedings of the 6th International Conference on Protocols for Multimedia Systems
An Efficient Implementation of Interactive Video-on-Demand
MASCOTS '00 Proceedings of the 8th International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems
Fast broadcasting for hot video access
RTCSA '97 Proceedings of the 4th International Workshop on Real-Time Computing Systems and Applications
Video-on-Demand Server Efficiency through Stream Tapping
IC3N '97 Proceedings of the 6th International Conference on Computer Communications and Networks
A Dynamic Heuristic Broadcasting Protocol for Video-on-Demand
ICDCS '01 Proceedings of the The 21st International Conference on Distributed Computing Systems
Proceedings of the 2004 ACM workshop on Next-generation residential broadband challenges
Journal of Systems and Software - Special issue: Software engineering education and training
Can internet video-on-demand be profitable?
Proceedings of the 2007 conference on Applications, technologies, architectures, and protocols for computer communications
A Permutation-Based Pyramid Broadcasting Scheme for Video-on-Demand Systems
ICMCS '96 Proceedings of the 1996 International Conference on Multimedia Computing and Systems
A broadcasting scheme with supporting VCR functions for near video-on-demand systems
Computer Communications
The use of multicast delivery to provide a scalable and interactive video-on-demand service
IEEE Journal on Selected Areas in Communications
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Many VoD broadcasting protocols have been proposed but very few of them were concerned with the user VCR-like interactivity such as fast forward and backward, jump forward and backward, pause and resume. The adopted broadcasting schemes within these protocols do not usually land themselves easily for interactivity operations without an excessive additional bandwidth and or latency. In this paper, we investigate and analyze simple and efficient forward interactivity operations within the Slotted Stream Taping SST protocol under its proactive mode. Different interactivity schemes are proposed and analytically evaluated. They differ in their aim to minimize the request satisfaction latency or the extra needed bandwidth or rather to find a balance between both. Analytical and numerical results show that a small user startup waiting time and a frequent client arrival rate minimize indeed the system and the network resources needed to handle interactivity operations.