A GPU-based method for approximate real-time fluid flow simulation

  • Authors:
  • Tomasz Rozen;Krzysztof Boryczko;Witold Alda

  • Affiliations:
  • University of Science and Technology AGH, Institute of Computer Science, Kraków, Poland;University of Science and Technology AGH, Institute of Computer Science, Kraków, Poland;University of Science and Technology AGH, Institute of Computer Science, Kraków, Poland

  • Venue:
  • Machine Graphics & Vision International Journal
  • Year:
  • 2008

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Abstract

Fluid flow can be realistically simulated by physical models. We present a method for simplifying the Navier-Stokes equations by relaxing the incompressibility constraint. Our method allows for low-cost real-time simulation of two-dimensional fluid flow with accuracy sufficient for computer graphics. The implementation takes advantage of recent programmable floating-point graphics hardware, which performs all the necessary computations.