3D game programming as service-learning for CS students

  • Authors:
  • Kris Stewart

  • Affiliations:
  • San Diego State University, San Diego, CA

  • Venue:
  • Journal of Computing Sciences in Colleges
  • Year:
  • 2009

Quantified Score

Hi-index 0.00

Visualization

Abstract

This talk presents the upper division, university curriculum that has been developed over three years of teaching a topics class that engages our current raised digital (see 3.1.2) undergraduates to demonstrate their creativity through programming a game that can be used in alternate situations. This has been deployed in a high school physics course to demonstrate "Projectile Motion under Magnetic Force".