Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
The application of system dynamics (SD) simulation to enterprise management
Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future - Volume 2
Reusable model structures and behaviors for software processes
SPW/ProSim'06 Proceedings of the 2006 international conference on Software Process Simulation and Modeling
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Typically, system dynamics-based simulations of business processes are constructed in an ad hoc manner, with a modeler creating low-level components and defining inter-relationships one-by-one. As the numbers of process components or variables grow, the resulting model becomes ever more difficult to manage and extend. This paper discusses the definition and use of high-level business patterns that have predefined system dynamics sub-models. These patterns enable rapid construction of arbitrarily complex system dynamics models of business processes through abstraction, reuse, and unification of sub-model elements.