Everquest: Prima's Official Strategy Guide
Everquest: Prima's Official Strategy Guide
"Alone together?": exploring the social dynamics of massively multiplayer online games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
World of Warcraft Official Strategy Guide
World of Warcraft Official Strategy Guide
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One of the major reasons for playing Massive Multiplayer Online Role Playing Games (MMORPGs) is the possibility to show off your abilities to other players. The more rare your equipment is, the higher is the show off value of your character. And because rare items are hard to find cooperation between several players is often required. This introduces a conflict between the players, and a way to distribute loot is necessary. We introduce the problem of loot distribution in MMORPG, and we suggest and give a preliminary evaluation of a new and improved Dragon Kill Points system.