Cooperation without memory or space: tags, groups and the prisoner's dilemma
MABS 2000 Proceedings of the second international workshop on Multi-agent based simulation
Imitation in animals and artifacts
Imitation in animals and artifacts
SLACER: A Self-Organizing Protocol for Coordination in Peer-to-Peer Networks
IEEE Intelligent Systems
Applying a socially inspired technique (tags) to improve cooperation in P2P networks
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Preface to special issue on cooperation in selfish systems
Computational & Mathematical Organization Theory
Behavior-based reputation management in P2P file-sharing networks
Journal of Computer and System Sciences
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To what extent can social structure result from evolutionary processes as popposed to being deliberately organised? To begin to answer this questions five different but releated social simulations are reviewed, and a map of which mechanisms might results in what structures under what conditions being started. These show that different structures can be brought about by evolutionary processes based on the abilities and propensities of the individuals. The article ends with some challenges--to construct a credible simulations of more sophisticated structures: social group selection and self-organised value chains.