Designing for usability: key principles and what designers think
Communications of the ACM
Equal opportunity interactive systems
International Journal of Man-Machine Studies
Introduction: the Kittle House manifesto
Designing interaction
Inner and outer theory in human-computer interaction
Designing interaction
The trouble with computers
Support for HCI educators: a view from the trenches
HCI '95 Proceedings of the HCI'95 conference on People and computers X
HCI '95 Proceedings of the HCI'95 conference on People and computers X
Extending HCI in the computer science curriculum
ACSE '98 Proceedings of the 3rd Australasian conference on Computer science education
Calculators are needlessly bad
International Journal of Human-Computer Studies
Systems, interactions, and macrotheory
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
The Soul of a New Machine
ACM Transactions on Computer-Human Interaction (TOCHI)
A novel pen-based calculator and its evaluation
Proceedings of the third Nordic conference on Human-computer interaction
Google's PageRank and Beyond: The Science of Search Engine Rankings
Google's PageRank and Beyond: The Science of Search Engine Rankings
Understanding User Centred Design (UCD) for People with Special Needs
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
Workshop HCI for medicine and health care (HCI4MED)
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
User-centered methods are insufficient for safety critical systems
USAB'07 Proceedings of the 3rd Human-computer interaction and usability engineering of the Austrian computer society conference on HCI and usability for medicine and health care
Hi-index | 0.00 |
The history of technology, as a discipline, supports alternate points of view termed internalist and externalist, which terms highlight an approximately similar division in points of view within HCI. Conventional HCI is externalist, rightly concerned with human-centered issues; but externalism risks ignoring important internalist issues. A successful human-computer system is better if it is successful from both perspectives. This discussion paper argues that the externalist view, while necessary and immensely useful, is not sufficient---and in the worst case, risks eclipsing innovation from internalist quarters.