Assistive social interaction for non-speaking people living in the community
Proceedings of the fifth international ACM conference on Assistive technologies
The participatory design of a sound and image enhanced daily planner for people with aphasia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communicating everyday experiences
Proceedings of the 1st ACM workshop on Story representation, mechanism and context
Proceedings of the 1st ACM workshop on Story representation, mechanism and context
Passive capture and ensuing issues for a personal lifetime store
Proceedings of the the 1st ACM workshop on Continuous archival and retrieval of personal experiences
A visual recipe book for persons with language impairments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Participatory design with proxies: developing a desktop-PDA system to support people with aphasia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iTell: supporting retrospective storytelling with digital photos
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
How smart are our environments? An updated look at the state of the art
Pervasive and Mobile Computing
Involving domain experts in assistive technology research
Universal Access in the Information Society
PMD: designing a portable medicine dispenser for persons suffering from Alzheimer's disease
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs: Part I
Supporting Personal Narrative for Children with Complex Communication Needs
ACM Transactions on Computer-Human Interaction (TOCHI)
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We present the design of a system for Aphasics that assist them in storytelling. Storytelling, in the sense of being able to relate recent and past experiences to relevant others, is considered to be crucial for the quality of life and psychological wellbeing of most people. The storytelling support system that we propose is primarily intended to be used by Aphasics in their postrehabilitation period. Our focus is on the creation of daily stories with the help of passively captured materials, hence emphasizing the need for fairly effortless interaction from the side of the end user. End-user requirements gathering was especially difficult in this project, because of the verbal limitations in our user group. Many requirements for the system were hence decided through consulting proxies of the Aphasics, such as their caregivers. The preliminary feedbacks on our design provide interesting insights for the design of a more complete storytelling system for Aphasics. We also discuss some interesting challenges from a technological and methodological point of view that arose in the course of the design.