Tree automata, Mu-Calculus and determinacy
SFCS '91 Proceedings of the 32nd annual symposium on Foundations of computer science
Fine hierarchies and Boolean terms
Journal of Symbolic Logic
Automata, Languages, and Machines
Automata, Languages, and Machines
Automata on Infinite Objects and Church's Problem
Automata on Infinite Objects and Church's Problem
On Model-Checking for Fragments of µ-Calculus
CAV '93 Proceedings of the 5th International Conference on Computer Aided Verification
STOC '82 Proceedings of the fourteenth annual ACM symposium on Theory of computing
Automata logics, and infinite games: a guide to current research
Automata logics, and infinite games: a guide to current research
Logical refinements of Church's problem
CSL'07/EACSL'07 Proceedings of the 21st international conference, and Proceedings of the 16th annuall conference on Computer Science Logic
Compositional Control Synthesis for Partially Observable Systems
CONCUR 2009 Proceedings of the 20th International Conference on Concurrency Theory
TRANSIT: specifying protocols with concolic snippets
Proceedings of the 34th ACM SIGPLAN conference on Programming language design and implementation
A uniformization theorem for nested word to word transductions
CIAA'13 Proceedings of the 18th international conference on Implementation and Application of Automata
Alternating traps in Muller and parity games
Theoretical Computer Science
Hi-index | 0.00 |
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised more than 50 years ago in "Church's Synthesis Problem" that led to the foundation of the algorithmic theory of infinite games. We outline the methodology developed in more recent years for solving such games and address related automata theoretic problems that are still unresolved.