PebbleBox and CrumbleBag: tactile interfaces for granular synthesis
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
Beyond "not-invented-here": development environments for a multimedia computation course
Journal of Computing Sciences in Colleges
Alias-suppressed oscillators based on differentiated polynomial waveforms
IEEE Transactions on Audio, Speech, and Language Processing - Special issue on virtual analog audio Effects and musical instruments
The sound machine: a study in storytelling through sound design
Proceedings of the 5th Audio Mostly Conference: A Conference on Interaction with Sound
Spatial sound control with the Yamaha Tenori-On
Proceedings of the 13th International Conference on Humans and Computers
Low cost force-feedback interaction with haptic digital audio effects
GW'11 Proceedings of the 9th international conference on Gesture and Sign Language in Human-Computer Interaction and Embodied Communication
Extensible sound description in COLLADA: a unique file for a rich sound design
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
Synchronous programming in audio processing: A lookup table oscillator case study
ACM Computing Surveys (CSUR)
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This is the first book to develop both the theory and the practice of synthesizing musical sounds using computers. Each chapter starts with a theoretical description of one technique or problem area and ends with a series of working examples (over 100 in all), covering a wide range of applications. A unifying approach is taken throughout; chapter two, for example, treats both sampling and wavetable synthesis as special cases of one underlying technique. Although the theory is presented quantitatively, the mathematics used goes no further than trigonometry and complex numbers. The examples and supported software along with a machine-readable version of the text are available on the web and maintained by a large online community. The Theory and Techniques of Electronic Music is valuable both as a textbook and as professional reading for electronic musicians and computer music researchers.