Towards low-redundancy push-pull P2P live streaming

  • Authors:
  • Zhenjiang Li;Yao Yu;Xiaojun Hei;Danny H. K. Tsang

  • Affiliations:
  • The Hong Kong University of Science and Technology, Clear Water Bay, Kowloon, Hong Kong;The Hong Kong University of Science and Technology, Clear Water Bay, Kowloon, Hong Kong;The Hong Kong University of Science and Technology, Clear Water Bay, Kowloon, Hong Kong;The Hong Kong University of Science and Technology, Clear Water Bay, Kowloon, Hong Kong

  • Venue:
  • Proceedings of the 5th International ICST Conference on Heterogeneous Networking for Quality, Reliability, Security and Robustness
  • Year:
  • 2008

Quantified Score

Hi-index 0.00

Visualization

Abstract

P2P live streaming systems are developed in two major approaches: tree-push versus mesh-pull. The hybrid push-pull streaming, as an emerging and promising approach, offers a good tradeoff between traffic overhead and system throughput. In this paper, we demonstrate that video redundancy is a large contributor of the traffic overhead in push-pull systems. To reduce the traffic overhead, we propose simple but effective sub-stream scheduling and re-scheduling mechanisms, implemented in a push-pull streaming prototype called Low-redundancy Streaming (LStreaming). To demonstrate its effectiveness on reducing the traffic overhead, we conduct both simulation and prototype experiments and compare the proposed LStreaming with random mesh-pull and GridMedia. The simulation results show that LStreaming significantly reduces the total traffic overhead, i.e., up to 33% and 37% reduction compared with mesh-pull and GridMedia in dynamic P2P environments, respectively. LStreaming also achieves the throughput, more close to the optimal value than the other two schemes, and sustains a better video playback quality. The prototype experiments show that LStreaming is practical and achieves the expected performance.