Mersenne twister: a 623-dimensionally equidistributed uniform pseudo-random number generator
ACM Transactions on Modeling and Computer Simulation (TOMACS) - Special issue on uniform random number generation
Chord: A scalable peer-to-peer lookup service for internet applications
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Scalability and accuracy in a large-scale network emulator
ACM SIGOPS Operating Systems Review - OSDI '02: Proceedings of the 5th symposium on Operating systems design and implementation
Neko: A Single Environment to Simulate and Prototype Distributed Algorithms
ICOIN '01 Proceedings of the The 15th International Conference on Information Networking
PlanetLab: an overlay testbed for broad-coverage services
ACM SIGCOMM Computer Communication Review
Implementing declarative overlays
Proceedings of the twentieth ACM symposium on Operating systems principles
GPS: A General Peer-to-Peer Simulator and its Use for Modeling BitTorrent
MASCOTS '05 Proceedings of the 13th IEEE International Symposium on Modeling, Analysis, and Simulation of Computer and Telecommunication Systems
Congestion Control for Distributed Hash Tables
NCA '06 Proceedings of the Fifth IEEE International Symposium on Network Computing and Applications
The state of peer-to-peer simulators and simulations
ACM SIGCOMM Computer Communication Review
The MicroGrid: A scientific tool for modeling Computational Grids
Scientific Programming
Mace: language support for building distributed systems
Proceedings of the 2007 ACM SIGPLAN conference on Programming language design and implementation
Designing a DHT for low latency and high throughput
NSDI'04 Proceedings of the 1st conference on Symposium on Networked Systems Design and Implementation - Volume 1
SimGrid: A Generic Framework for Large-Scale Distributed Experiments
UKSIM '08 Proceedings of the Tenth International Conference on Computer Modeling and Simulation
Generic emergent overlays in arbitrary peer identifier spaces
IWSOS'07 Proceedings of the Second international conference on Self-Organizing Systems
Overlay connection usage in BitTorrent swarms
ETM'10 Proceedings of the Third international conference on Incentives, overlays, and economic traffic control
Mitigating unfairness in locality-aware peer-to-peer networks
International Journal of Network Management
Designing a testbed for large-scale distributed systems
Proceedings of the ACM SIGCOMM 2011 conference
Mesmerizer: a effective tool for a complete peer-to-peer software development life-cycle
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques
Future Generation Computer Systems
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Simulators are a commonly used tool in peer-to-peer systems research. However, they may not be able to capture all the details of a system operating in a live network. Transitioning from the simulation to the actual system implementation is a non-trivial and time-consuming task. We present ProtoPeer, a peer-to-peer systems prototyping toolkit that allows for switching between the event-driven simulation and live network deployment without changing any of the application code. ProtoPeer defines a set of APIs for message passing, message queuing, timer operations as well as overlay routing and managing the overlay neighbors. Users can plug in their own custom implementations of most of the parts of ProtoPeer including custom network models for simulation and custom message passing over different network stacks. ProtoPeer is not only a framework for building systems but also for evaluating them. It has a unified system-wide infrastructure for event injection, measurement logging, measurement aggregation and managing evaluation scenarios. The simulator scales to tens of thousands of peers and gives accurate predictions closely matching the live network measurements.