A computational algorithm for origami design
Proceedings of the twelfth annual symposium on Computational geometry
The complexity of flat origami
Proceedings of the seventh annual ACM-SIAM symposium on Discrete algorithms
Curvature and Creases: A Primer on Paper
IEEE Transactions on Computers
The topological design of sculptural and architectural systems
AFIPS '73 Proceedings of the June 4-8, 1973, national computer conference and exposition
Multi-touch document folding: gesture models, fold directions and symmetries
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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In this paper, I discuss developments in computational origami, the application of computation geometry to the creation of art and technology. Origami, the Japanese art of paperfolding, is a tightly constrained art form (one sheet, no cuts in the most common form) and techniques and concepts from CG have revolutionized the art and have led to remarkable practical applications.