Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Shape segmentation using local slippage analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Mean value coordinates for closed triangular meshes
ACM SIGGRAPH 2005 Papers
Robust Feature Classification and Editing
IEEE Transactions on Visualization and Computer Graphics
Preserving form features in interactive mesh deformation
Computer-Aided Design
Seam carving for content-aware image resizing
ACM SIGGRAPH 2007 papers
Robust principal curvatures on multiple scales
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
Improved seam carving for video retargeting
ACM SIGGRAPH 2008 papers
Shape Deformation Using a Skeleton to Drive Simplex Transformations
IEEE Transactions on Visualization and Computer Graphics
Non-homogeneous resizing of complex models
ACM SIGGRAPH Asia 2008 papers
Salience-based feature preserving resizing for 3D models
SIGGRAPH Asia 2013 Posters
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Model resizing is a common operation when we adapt available models to suit different surrounding scenes. Uniform scaling is not ideal in such scenario, since it will result in loss of features and unwanted distortions. In this work, we propose a novel method for content-aware mesh resizing. Unlike uniform scaling, significant features can be well preserved after scaling. Compared with the seminal work by Kraevoy et al., our method does not need an auxiliary regular grid, and directly deforms the mesh models according to local sensitivity to geometric scaling. The method is efficient, easy-to-implement and produces reasonable scaling results.