KMS: a distributed hypermedia system for managing knowledge in organizations
Communications of the ACM
Controlling propagation of operations using attributes on relations
OOPSLA '88 Conference proceedings on Object-oriented programming systems, languages and applications
Don't link me in: set based hypermedia for taxonomic reasoning
HYPERTEXT '91 Proceedings of the third annual ACM conference on Hypertext
Multicard: an open hypermedia system
ECHT '92 Proceedings of the ACM conference on Hypertext
Towards an integrated information environment with open hypermedia systems
ECHT '92 Proceedings of the ACM conference on Hypertext
Concurrency control in collaborative hypertext systems
HYPERTEXT '93 Proceedings of the fifth ACM conference on Hypertext
Design issues for a Dexter-based hypermedia system
Communications of the ACM
Communications of the ACM
Adaptive object-oriented programming using graph-based customization
Communications of the ACM
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
VIKI: spatial hypertext supporting emergent structure
ECHT '94 Proceedings of the 1994 ACM European conference on Hypermedia technology
Composites in a Dexter-based hypermedia framework
ECHT '94 Proceedings of the 1994 ACM European conference on Hypermedia technology
Chimera: hypertext for heterogeneous software environments
ECHT '94 Proceedings of the 1994 ACM European conference on Hypermedia technology
The structure of hypertext activity
Proceedings of the the seventh ACM conference on Hypertext
Hypermedia operating systems: a new paradigm for computing
Proceedings of the the seventh ACM conference on Hypertext
HyperStorM: an extensible object-oriented hypermedia engine
Proceedings of the the seventh ACM conference on Hypertext
Hyperform: a hypermedia system development environment
ACM Transactions on Information Systems (TOIS)
Locus looks at the Turing play: hypertextuality vs. full programmability
Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems
CAOS: a collaborative and open spatial structure service component with incremental spatial parsing
Proceedings of the tenth ACM Conference on Hypertext and hypermedia : returning to our diverse roots: returning to our diverse roots
WebDAV: a network protocol for remote collaborative authoring on the Web
Proceedings of the Sixth European conference on Computer supported cooperative work
Interaction design for Web-based, within-page collection making and management
Proceedings of the 12th ACM conference on Hypertext and Hypermedia
Uniform comparison of data models using containment modeling
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Structuring primitives in the Callimachus component-based open hypermedia system
Journal of Network and Computer Applications - Special issue: Structural computing: research directions, systems and issues
IUHM: a hypermedia-based model for integrating open services, data and metadata
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Structure and behavior awareness in themis
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
WARP: a web-based dynamic spatial hypertext
Proceedings of the fifteenth ACM conference on Hypertext and hypermedia
Rethinking structural computing infrastructures
Proceedings of the fifteenth ACM conference on Hypertext and hypermedia
Unifying structure, behavior, and data with themis types and templates
Proceedings of the fifteenth ACM conference on Hypertext and hypermedia
Constraints in spatial structures
Proceedings of the sixteenth ACM conference on Hypertext and hypermedia
Babylon bookmarks: a taxonomic approach to the management of WWW bookmarks
MIS'02 Proceedings of the 2002 international conference on Metainformatics
Hi-index | 0.00 |
Developing domain-specific abstractions in hypermedia is a complex task. Part of this complexity is due to the fact that behavioural aspects of structures need to be addressed. Therefore, hypermedia systems must provide the necessary means that permit the specification of these aspects. This is in particular true for structural computing systems which attempt to provide the framework for supporting a broad range of different data-organization problems. Current structural computing systems provide only limited support for developing behaviours in structures, mainly by specifying methods for objects that represent structure elements (structural atoms). In this paper, we present how behavioural aspects of structures are developed in Callimachus, a structural computing environment. Callimachus attempts to raise the level of abstraction by introducing event and propagation templates at the design phase that assist the development of domain-specific behaviours in structures. These mechanisms signify the attempt to move away from an atom-based behaviour provision towards system-and pattern-based approaches.