IEEE/ACM Transactions on Networking (TON)
ATM Network Resource Management
ATM Network Resource Management
Distributed Fair Scheduling in a Wireless LAN
IEEE Transactions on Mobile Computing
Self-Coordinating Localized Fair Queueing in Wireless Ad Hoc Networks
IEEE Transactions on Mobile Computing
Ad Hoc Mobile Wireless Networks: Principles, Protocols and Applications
Ad Hoc Mobile Wireless Networks: Principles, Protocols and Applications
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Common channel multi-hop Ad Hoc networks have some inherent constraints related to throughput and Quality of Service (QoS). Multiuser detection (MUD) based Medium Access Control (MAC) can relax some of these constraints and provide significant gains in throughput and Quality of Service (QoS). These gains can be realized by implementing a distributed neighborhood scheduling algorithm that needs to choose one from several possible transmission configurations in each frame. This feature allows formulating different scheduling performance objectives such as delay minimization or throughput maximization. In this paper we focus on analysis and comparison of the system performance under different objectives including multi-objective formulations. First we implement a scheduling scheme that minimize delay using Start Time Fair Queuing (STFQ) algorithm and compare its performance with scheduling that maximises the throughput. Then we formulate multi-objective functions that are used to achieve a trade-off between delay and throughput performance. One of these formulations is based on the Nash arbitration scheme from cooperative game theory. The numerical results demonstrate the flexibility and efficiency of the proposed approach.