Approximate range searching: The absolute model
Computational Geometry: Theory and Applications
A general approach for cache-oblivious range reporting and approximate range counting
Computational Geometry: Theory and Applications
The union of colorful simplices spanned by a colored point set
COCOA'10 Proceedings of the 4th international conference on Combinatorial optimization and applications - Volume Part I
Approximate Halfspace Range Counting
SIAM Journal on Computing
Efficient robust digital hyperplane fitting with bounded error
DGCI'11 Proceedings of the 16th IAPR international conference on Discrete geometry for computer imagery
The union of colorful simplices spanned by a colored point set
Computational Geometry: Theory and Applications
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We improve the previous results by Aronov and Har-Peled (SODA’05) and Kaplan and Sharir (SODA’06) and present a randomized data structure of O(n) expected size which can answer 3D approximate halfspace range counting queries in $O(\log{n\over k})$expected time, where k is the actual value of the count. This is the first optimal method for the problem in the standard decision tree model; moreover, unlike previous methods, the new method is Las Vegas instead of Monte Carlo. In addition, we describe new results for several related problems, including approximate Tukey depth queries in 3D, approximate regression depth queries in 2D, and approximate linear programming with violations in low dimensions.