Paralinguistics in speech and language-State-of-the-art and the challenge
Computer Speech and Language
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Lately, developers have attempted to explore the relationship between voice and visuals by creating various mappings between them. Hardly any developers, however, delved into forming physical mappings between voice and real objects. Programming non-verbal voice to control inanimate objects has yet to be implemented in highly interactive applications. This paper introduces the concept of Vocal Telekinesis to refer to the physical control of inanimate objects via paralinguistic vocal input. It highlights existing applications that could be considered forms of Vocal Telekinesis and presents some practical implementations of this concept. The aim is to expand the scope of interactive media through exploring various voice-physical mappings which will extend beyond the graphical output to include physical feedback such as changes in the size, brightness, speed, direction, and height of real objects.