3d Computer Graphics
Introduction to 3d Game Programming with Directx 9.0
Introduction to 3d Game Programming with Directx 9.0
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A kinematical 3D model for hyper-redundant robots is created. A development environment for control applications for tentacle robots is created. This environment includes a personal library of mathematical functions typical for tentacle robots, a complex graphical engine to represent realist animations to illustrate the plane motion of the hyper-redundant robots, and a library of programming functions for creating, accessing, modification and destroying the instances of the different implemented classes. The advantages of such an application are numerous, the costs reduction and educational use of the simulator being the most important.