Distributed Artificial Intelligence (Vol. 2)
A small matter of programming: perspectives on end user computing
A small matter of programming: perspectives on end user computing
Back to the future: the story of Squeak, a practical Smalltalk written in itself
Proceedings of the 12th ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Being Digital
Design by Numbers
Creativity, art practice, and knowledge
Communications of the ACM
Communications of the ACM
Recognizing creative needs in user interface design
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Explorations in art and technology
Explorations in art and technology
Computer
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This paper presents findings from a grounded theory study of the social and technical roles of programmers in art-technology collaborations. The process of 'attuning' between the actors and artefacts involved is a recurring theme in our study and one that we think is central to transdisciplinary collaboration and for non programmer-focussed software development. We reflect on the use of grounded theory to study software engineering social processes and conclude that the methodology can bring designers and researchers rich theoretical understandings that can be used to develop new tools to support different types of software engineering.