Information systems development and data modeling: conceptual and philosophical foundations
Information systems development and data modeling: conceptual and philosophical foundations
Bringing design to software
"Gameplay": from synthesis to analysis (and vice versa)
Digital media revisited
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Recent developments in the convergence and divergence of digital media and learning have made it obvious that multidisciplinary research and development is both a challenge and a problem in need of serious reflection and understanding. Interdisciplinarity is in one way or the other, involved in most research efforts aimed at exploiting the potential and promise of digital media in the context of learning. Based on practical experience with how theories and methodologies of both computer science and the humanities have been conjoined in developing digital solutions for learning, this paper discuss the benefits and problems of such a combined approach. Drawing from perspectives in epistemology (Bateson and Wittgenstein) the notion of a combinatory competence is suggested as a prospect for handling the compatibilities and incompatibilities of multidisciplinary research and development in the complex, but exciting field of digital media in education.