An evidential model of distributed reputation management
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Reputation and social network analysis in multi-agent systems
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Challenges for trust, fraud and deception research in multi-agent systems
AAMAS'02 Proceedings of the 2002 international conference on Trust, reputation, and security: theories and practice
Dealing with trust and distrust in agents societies
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 3
Experiments on semantic interoperability of agent reputation models using the SOARI architecture
Engineering Applications of Artificial Intelligence
Exploring different types of trust propagation
iTrust'06 Proceedings of the 4th international conference on Trust Management
The agent reputation and trust (ART) testbed
iTrust'06 Proceedings of the 4th international conference on Trust Management
Building and using social structures: A case study using the agent ART testbed
ACM Transactions on Intelligent Systems and Technology (TIST) - Special section on agent communication, trust in multiagent systems, intelligent tutoring and coaching systems
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The Agent Reputation and Trust (ART) Testbed initiative has been launched with the goal of establishing a testbed for agent reputation-and trust-related technologies. This testbed serves in two roles: (1) as a competition forum in which researchers can compare their technologies against objective metrics, and (2) as a suite of tools with flexible parameters, allowing researchers to perform customizable, easily-repeatable experiments. In the testbed's art appraisal domain, agents, who valuate paintings for clients, may gather opinions from other agents to produce accurate appraisals. This paper first gives a brief overview of the testbed domain problem to orient the reader to the game rules. A discussion of the ART Testbed implementation architecture is presented, explaining the functionality of the testbed's Game Server, Simulation Engine, Database, User Interfaces, and Agent Skeleton.