Connecting planning and acting via object-specific reasoning
Connecting planning and acting via object-specific reasoning
Parametric and Feature Based CAD/Cam: Concepts, Techniques, and Applications
Parametric and Feature Based CAD/Cam: Concepts, Techniques, and Applications
Online communities: focusing on sociability and usability
The human-computer interaction handbook
AMELI: An Agent-Based Middleware for Electronic Institutions
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1
Humans and agents in 3D electronic institutions
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Intelligent Objects to Facilitate Human Participation in Virtual Institutions
WI-IAT '08 Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology - Volume 01
Formalising Situatedness and Adaptation in Electronic Institutions
Coordination, Organizations, Institutions and Norms in Agent Systems IV
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Electronic Institutions are regulated environments populated by autonomous software agents that perform tasks on behalf of users. 3D Electronic Institutions extend EI with 3D Virtual Worlds, which provide an inmersive user interface so that humans can observe their agents' behaviors. In this manner, they represent a virtual analogy to real institutions. We propose to gain on realism on this analogy by adding intelligent objects to these institutions. Intelligent institutional objects (iObjects) exhibit autonomous and reactive behaviors. Furthermore, they present a limited level of proactivity such as self-configuration. Their inclusion has the advantage of improving the 3D Electronic Institutions architecture and both agent and user interactions within the institution.