Personal Position Measurement Using Dead Reckoning
ISWC '03 Proceedings of the 7th IEEE International Symposium on Wearable Computers
MundoCore: A light-weight infrastructure for pervasive computing
Pervasive and Mobile Computing
Pedestrian localisation for indoor environments
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Context-Aware Indoor Navigation
AmI '08 Proceedings of the European Conference on Ambient Intelligence
Place lab: device positioning using radio beacons in the wild
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
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Location-aware software has become widespread outdoors. Indoor applications are now on the rise. However, careful selection of the appropriate local positioning system (LPS) and application fine-tuning are required in order to guarantee acceptable user experience. We present a simulation-based approach that includes application characteristics, LPS characteristics, and building characteristics to this complex task and illustrate how the appropriate LPS can be chosen and how applications can be fine-tuned. A sophisticated indoor navigation system is used as sample application. The paper also provides insights into subtle details and caveats of different LPS technologies from an application and building viewpoint.