Directed diffusion: a scalable and robust communication paradigm for sensor networks
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
A taxonomy of wireless micro-sensor network models
ACM SIGMOBILE Mobile Computing and Communications Review
Energy-Efficient Communication Protocol for Wireless Microsensor Networks
HICSS '00 Proceedings of the 33rd Hawaii International Conference on System Sciences-Volume 8 - Volume 8
ON ENERGY EFFICIENCY AND NETWORK CONNECTIVITY OF MOBILE AD HOC NETWORKS
ICDCS '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
Nash Equilibria of Packet Forwarding Strategies in Wireless Ad Hoc Networks
IEEE Transactions on Mobile Computing
Low-Cost Routing in Selfish and Rational Wireless Ad Hoc Networks
IEEE Transactions on Mobile Computing
IEEE Communications Magazine
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Game Theory (GT) is a branch of applied mathematics that models situations where players (participants in a game) participate in a strategic situation (the game) in which they perform different actions attempting to maximise their profits, while at the same time minimise losses. As nodes in Wireless Sensor Networks (WSN) can be abstracted as the players in such games where energy and information are valuable resources it is obvious that Game Theory provides a solid framework for both the modelling and the induction of node behaviour in such networks. The proposed algorithm induces an energy-aware and efficient collaborative behaviour to the nodes using sensor centric information, by making them aware of their interdependency, without compromising the main purpose of the network - the collection of information.