GBLT: Load Distribution Method for High Density by User Behavior in MMO Virtual Environment

  • Authors:
  • Rei Endo;Kenji Takagi;Hiroshi Shigeno

  • Affiliations:
  • -;-;-

  • Venue:
  • AINA '09 Proceedings of the 2009 International Conference on Advanced Information Networking and Applications
  • Year:
  • 2009

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Abstract

Virtual worlds such as Second Life are closed environments that are purposely isolated from the real world and, in particular, from the data and information space provided by the World Wide Web. There is a rising need, however, tocommunicate and exchange ...