User interests in social media sites: an exploration with micro-blogs
Proceedings of the 18th ACM conference on Information and knowledge management
Ranking algorithm by contacts priority for social communication systems
ruSMART/NEW2AN'10 Proceedings of the Third conference on Smart Spaces and next generation wired, and 10th international conference on Wireless networking
Role of context-awareness for demand response mechanisms
ICT-GLOW'11 Proceedings of the First international conference on Information and communication on technology for the fight against global warming
The design of activity-oriented social networking: Dig-Event
Proceedings of the 13th International Conference on Information Integration and Web-based Applications and Services
Pressentials: a flexible middleware for presence-enabled applications
IPTcomm '11 Proceedings of the 5th International Conference on Principles, Systems and Applications of IP Telecommunications
A hybrid model and computing platform for spatio-semantic trajectories
ESWC'10 Proceedings of the 7th international conference on The Semantic Web: research and Applications - Volume Part I
The adoption of social networking technologies in cinema releases
Information Technology and Management
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With the growing popularity of social networking,traditional Internet Service Providers (ISPs) and Telecom operators have both started exploring new opportunities to boost their revenue streams. The efforts have facilitated consumers to stay connected to their favorite social networks,be it from an ISP portal or a mobile device. The use of Web 2.0technologies and converged communication tools has further led to a rise in both user-generated content as well as contextual information (i.e. rich presence) about users – including their current location, availability, interests and moods. In this evolving landscape, social networking players need to innovate for value-centric usage models that increase customer stickiness,along with business models to monetize the social media. To this end, we present R-U-In? - an activity-oriented social networking system for users to collaborate and participate in activities of mutual interest. Activities can be initiated and scheduled on-demand and be as ephemeral as the user interests themselves. R-U-In? leverages contextual modeling and reasoning techniques to enable “social search” based on real-time user interests and finds potential matches for the proposed activity. Further, it exploits next-generation presence and communication technologies to manage the entire activity lifecycle in real-time. Initial survey results, based on a prototype implementation of R-U-In?, attest to the promise of realtime activity-oriented social networking - both in terms of an effective collaboration tool for value-oriented social networking users and an enhanced end-user experience.