Trace-based mobile network emulation
SIGCOMM '97 Proceedings of the ACM SIGCOMM '97 conference on Applications, technologies, architectures, and protocols for computer communication
RAMON: Rapid-Mobility Network Emulator
LCN '02 Proceedings of the 27th Annual IEEE Conference on Local Computer Networks
An empirical analysis of the IEEE 802.11 MAC layer handoff process
ACM SIGCOMM Computer Communication Review
Improving the latency of 802.11 hand-offs using neighbor graphs
Proceedings of the 2nd international conference on Mobile systems, applications, and services
Experimental evaluation of wireless simulation assumptions
MSWiM '04 Proceedings of the 7th ACM international symposium on Modeling, analysis and simulation of wireless and mobile systems
MiNT-m: an autonomous mobile wireless experimentation platform
Proceedings of the 4th international conference on Mobile systems, applications and services
A software architecture for physical layer wireless network emulation
WiNTECH '06 Proceedings of the 1st international workshop on Wireless network testbeds, experimental evaluation & characterization
A time-based adaptive retry strategy for video streaming in 802.11 WLANs: Research Articles
Wireless Communications & Mobile Computing - Video Communications for 4G Wireless Systems
Using emulation to understand and improve wireless networks and applications
NSDI'05 Proceedings of the 2nd conference on Symposium on Networked Systems Design & Implementation - Volume 2
Using physical layer emulation to understand and improve wireless networks
Using physical layer emulation to understand and improve wireless networks
Understanding link-level 802.11 behavior: replacing convention with measurement
WICON '07 Proceedings of the 3rd international conference on Wireless internet
Joint buffer management and scheduling for wireless video streaming
ICN'05 Proceedings of the 4th international conference on Networking - Volume Part I
IEEE Transactions on Multimedia
The use of a controlled wireless testbed in courses
ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques
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Testing and evaluating protocols and applications for wireless networks and mobile users is challenging because the physical environment has a significant impact on the behavior and dynamics of the system. It is however important that these physical world effects are considered during system implementation and evaluation to ensure correct and efficient operation. Unfortunately, since these physical world effects are hard to control and model, this adds considerable complexity to system development. In this paper we show how a wireless networking testbed based on signal propagation emulation was used in the development, testing, and evaluation of mobile systems. The paper is organized as two case studies at different levels of the system: roaming in 802.11 networks and video streaming. We found that the combination of realism and control improved both efficiency and performance during development.