Cybertext redux: using interactive fiction to teach german vocabulary, reading, and culture

  • Authors:
  • Brett E. Shelton;David Neville;Brian McInnis

  • Affiliations:
  • Utah State University, Logan, UT;Utah State University, Logan, UT;Utah State University, Logan, UT

  • Venue:
  • ICLS'08 Proceedings of the 8th international conference on International conference for the learning sciences - Volume 3
  • Year:
  • 2008

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Abstract

Included within a second language acquisition program, digital games possibly can increase knowledge retention and transfer rates. This mixed-methods study uses a computer-based interactive fiction (IF) game to teach German vocabulary, reading, and culture to university students. The results indicate that contextualized, immersive role-play may have assisted in second language learning, but students were apprehensive given the departure from traditional drill- and grammar-based instruction.