Language learning through computer adventure games
Simulation and Gaming
The curse of Monkey Island: holding the attention of students weaned on computer games
Journal of Computing Sciences in Colleges
Simulating Instructional Roles through Pedagogical Agents
International Journal of Artificial Intelligence in Education
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Included within a second language acquisition program, digital games possibly can increase knowledge retention and transfer rates. This mixed-methods study uses a computer-based interactive fiction (IF) game to teach German vocabulary, reading, and culture to university students. The results indicate that contextualized, immersive role-play may have assisted in second language learning, but students were apprehensive given the departure from traditional drill- and grammar-based instruction.