Bringing design to software
Leonardo's Laptop: Human Needs and the New Computing Technologies
Leonardo's Laptop: Human Needs and the New Computing Technologies
Human-Computer Interaction
Designing "Height" into daily used products: a case study of universal design
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Digital archive database for cultural product design
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Hi-index | 0.00 |
Over the past several decades, we have made many efforts to understand Human-Computer Interaction (HCI). But beyond HCI, we need a better understanding of Human-Culture Interaction not just for taking part in the cultural context, but also for developing the interactive experience of users. Therefore we propose a general framework for cultural product experience that applies to the mental models of designer and user and which can be experienced in Human-Culture Interaction. Then, based on the interactive experience of users with an aboriginal cultural object, the Linnak (a twin drinking cup), a modern Linnak was proposed to demonstrate how to design a successful cultural product using the human-culture interaction framework. The intended purpose of this paper is to provide a framework for examining the way designers interact across cultures and the interactive experience of users in the design process.