A Discrete Strategy Improvement Algorithm for Solving Parity Games
CAV '00 Proceedings of the 12th International Conference on Computer Aided Verification
From max-plus algebra to nonexpansive mappings: a nonlinear theory for discrete event systems
Theoretical Computer Science
Tropical convexity via cellular resolutions
Journal of Algebraic Combinatorics: An International Journal
How to solve large scale deterministic games with mean payoff by policy iteration
valuetools '06 Proceedings of the 1st international conference on Performance evaluation methodolgies and tools
Inferring Min and Max Invariants Using Max-Plus Polyhedra
SAS '08 Proceedings of the 15th international symposium on Static Analysis
The Max-Atom Problem and Its Relevance
LPAR '08 Proceedings of the 15th International Conference on Logic for Programming, Artificial Intelligence, and Reasoning
An Exponential Lower Bound for the Parity Game Strategy Improvement Algorithm as We Know it
LICS '09 Proceedings of the 2009 24th Annual IEEE Symposium on Logic In Computer Science
A Deterministic Subexponential Algorithm for Solving Parity Games
SIAM Journal on Computing
Carathéodory, Helly and the Others in the Max-Plus World
Discrete & Computational Geometry
Static analysis by policy iteration on relational domains
ESOP'07 Proceedings of the 16th European conference on Programming
Precise fixpoint computation through strategy iteration
ESOP'07 Proceedings of the 16th European conference on Programming
A policy iteration algorithm for computing fixed points in static analysis of programs
CAV'05 Proceedings of the 17th international conference on Computer Aided Verification
RelMiCS'06/AKA'06 Proceedings of the 9th international conference on Relational Methods in Computer Science, and 4th international conference on Applications of Kleene Algebra
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The max-plus algebraic approach of timed discrete event systems emerged in the eighties, after the discovery that synchronization phenomena can be modeled in a linear way in the max-plus setting. This led to a number of results, like the determination of long term characteristics (throughput, stationary regime) by spectral theory methods or the representation of the input-output behavior by rational series. Since these early developments, the max-plus scene has considerably evolved. Many analytical results appeared to carry over to a larger class of dynamical systems, involving monotone or nonexpansiveness operators. For instance, discrete dynamics in which the operations of maximum, minimum, positive linear combinations or log-exp type combinations simultaneously appear fall into this class. Such generalizations are based on the study of non-linear fixed point problems by methods of Perron-Frobenius theory. They keep, however, a combinatorial flavor reminiscent of the max-plus case. Then, the same monotone fixed point problems were seen to arise in other fields, including zero-sum games and static analysis by abstract interpretation, leading to the design of algorithms inspired by control and game theory (policy iteration) in static analysis. Finally, the recent flourishing of tropical geometry, in which max-plus objects are thought of as projections of classical objects by some valuations, has motivated new theoretical works, in particular on max-plus polyhedra. The latter were initially used to represent some invariant spaces (like the reachable sets of discrete event systems), they have arisen more recently in relation with game or static analysis problems. They now appear to be mathematical objects of an intrinsic interest, to which the arsenal of algorithms from computational geometry can be adapted. This survey will give a unified perspective on these developments, shedding light on recent results concerning zero-sum games, static analysis, non-linear Perron-Frobenius theory, and polyhedra.