The Application of Holonic Control to Tactical Sensor Management
DIS '06 Proceedings of the IEEE Workshop on Distributed Intelligent Systems: Collective Intelligence and Its Applications
Environment as a first class abstraction in multiagent systems
Autonomous Agents and Multi-Agent Systems
Holonic modeling of environments for situated multi-agent systems
E4MAS'05 Proceedings of the 2nd international conference on Environments for Multi-Agent Systems
Collaborative 3d modeling of large-scale virtual geographic environment
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
A fine-grained context-dependent model for indoor spaces
Proceedings of the 2nd ACM SIGSPATIAL International Workshop on Indoor Spatial Awareness
Proceedings of the Winter Simulation Conference
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In this paper, we propose a novel approach to model Virtual Geographic Environments (VGE) which uses the holonic approach as a computational geographic methodology and holarchy as organizational principle. Our approach allows to automatically build VGE using data provided by Geographic Information Systems (GIS ) and enables an explicit representation of the geographic environment for Situated Multi-Agent Systems (SMAS) in which agents are situated and with which they interact. In order to take into account geometric, topologic, and semantic characteristics of the geographic environment, we propose the use of the holonic approach to build the environment holarchy. We illustrate our holonic model using two different environments: an urban environment and a natural environment.