AZ66: How Can We Play with Emotions?

  • Authors:
  • Stéphan Froment;Mélanie Ginibre;Stéphanie Mader;Antoine Sarafian;Aymeric Schwartz;Delphine Soriano;Alexandre Topol;Jérôme Dupire

  • Affiliations:
  • ENJMIN, Angoulème, France 16000;ENJMIN, Angoulème, France 16000;ENJMIN, Angoulème, France 16000;ENJMIN, Angoulème, France 16000;ENJMIN, Angoulème, France 16000;ENJMIN, Angoulème, France 16000;CNAM - CEDRIC, Paris, France 75003;CNAM - CEDRIC, Paris, France 75003

  • Venue:
  • ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
  • Year:
  • 2009

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Abstract

Since the early 90's, affective computing researches have mainly been focused on emotions recognition and less on original entertainment contents that could be proposed. We present a prototype resulting from the association of a physiological sensing device with an original game.