NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
A new approach for lighting effect rendering
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part III
Feature vector definition for a decision tree based craquelure identification in old paintings
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume Part I
Quantitative modeling of artist styles in Renaissance face portraiture
Proceedings of the 2nd International Workshop on Historical Document Imaging and Processing
Proceedings of the 21st ACM international conference on Multimedia
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In the past few years, a number of scholars trained in computer vision, pattern recognition, image processing, computer graphics, and art history have developed rigorous computer methods for addressing an increasing number of problems in the history of art. In some cases, these computer methods are more accurate than even highly trained connoisseurs, art historians and artists. Computer graphics models of artists' studios and subjects allow scholars to explore ``what if'' scenarios and determine artists' studio praxis. Rigorous computer ray-tracing software sheds light on claims that some artists employed optical tools. Computer methods will not replace tradition art historical methods of connoisseurship but enhance and extend them. As such, for these computer methods to be useful to the art community, they must continue to be refined through application to a variety of significant art historical problems.