Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Proceedings of the 11th annual ACM symposium on User interface software and technology
"Those look similar!" issues in automating gesture design advice
Proceedings of the 2001 workshop on Perceptive user interfaces
Using scribble gestures to enhance editing behaviors of sketch recognition systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
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In hand-sketched drawings, nearly identical strokes may have different meanings to a user. For instance, a scribble could signify either that a shape should be filled in or that it should be deleted. This work describes a method for determining user intention in drawing scribbles in the context of a pen-based computer sketch. Our study shows that given two strokes, a circle and a scribble, two features (bounding ratio and density) can quickly and effectively determine a user's intention.