Embodiment in conversational interfaces: Rea
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Error handling in the RavenClaw dialog management framework
HLT '05 Proceedings of the conference on Human Language Technology and Empirical Methods in Natural Language Processing
Olympus: an open-source framework for conversational spoken language interface research
NAACL-HLT-Dialog '07 Proceedings of the Workshop on Bridging the Gap: Academic and Industrial Research in Dialog Technologies
Tools for Authoring a Dialogue Agent that Participates in Learning Studies
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
Tutorial Dialogue as Adaptive Collaborative Learning Support
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
Conquest: an open-source dialog system for conferences
NAACL-Short '07 Human Language Technologies 2007: The Conference of the North American Chapter of the Association for Computational Linguistics; Companion Volume, Short Papers
A framework for building conversational agents based on a multi-expert model
SIGdial '08 Proceedings of the 9th SIGdial Workshop on Discourse and Dialogue
Engaging learning groups using social interaction strategies
HLT '10 Human Language Technologies: The 2010 Annual Conference of the North American Chapter of the Association for Computational Linguistics
Socially capable conversational tutors can be effective in collaborative learning situations
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part I
Triggering effective social support for online groups
ACM Transactions on Interactive Intelligent Systems (TiiS)
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Basilica is an event-driven software architecture for creating conversational agents as a collection of reusable components. Software engineers and computer scientists can use this general architecture to create increasingly sophisticated conversational agents. We have developed agents based on Basilica that have been used in various application scenarios and foresee that agents build on Basilica can cater to a wider variety of interactive situations as we continue to add functionality to our architecture.