The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Picture Processing by Computer
ACM Computing Surveys (CSUR)
Human Problem Solving
Semantic Information Processing
Semantic Information Processing
A chess mating combinations program
AFIPS '66 (Spring) Proceedings of the April 26-28, 1966, Spring joint computer conference
AFIPS '67 (Fall) Proceedings of the November 14-16, 1967, fall joint computer conference
Decomposition of a visual scene into three-dimensional bodies
AFIPS '68 (Fall, part I) Proceedings of the December 9-11, 1968, fall joint computer conference, part I
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This paper presents a LISP 1.5 program and parts of a protocol analysis that model aspects of the behavior on one adult subject (S) solving a set of Guilford's block visualization problems. The model derives from a detailed analysis of S's thinking aloud protocol on four of these problems. Two problem spaces are postulated to account for S's internal representation of the task. Nine operators, evoked by a production system cum goal stack, are used to describe his encoding and problem solving. The program lags the protocol analysis: It respects the two problem spaces but incorporates only five of the nine operators, and these are evoked by hand. The principal problem-solving operators in the image space, Process Block and Tally, both programmed, are described, and the behavior they generate is put in correspondence with, and serves as a set of psychological hypotheses for, S's behavior. Their plausibility rests primarily on the closeness of simulation to S's performance, while their generality has scarcely been tested.