Knowledge and its use in a program for going from one place to another

  • Authors:
  • Teiji Furugori

  • Affiliations:
  • Department of Computer Science, Cleveland State University, Cleveland, Ohio

  • Venue:
  • IJCAI'75 Proceedings of the 4th international joint conference on Artificial intelligence - Volume 1
  • Year:
  • 1975

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Abstract

The mental processes involved in any human activities seem quite complex. Considering as an example going from one place to another, this paper analyzes mental behavior in terms of the representation and use of knowledge. We describe a network memory to represent knowledge, give an account of the mental processes, and present a program that simulates our behavior, for the particular problem.