Artificial intelligence: a modern approach
Artificial intelligence: a modern approach
Experience generalization for concurrent reinforcement learners: the minimax-QS algorithm
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 3
Learning to Predict by the Methods of Temporal Differences
Machine Learning
Friend-or-Foe Q-learning in General-Sum Games
ICML '01 Proceedings of the Eighteenth International Conference on Machine Learning
Generalized Markov Decision Processes: Dynamic-programming and Reinforcement-learning Algorithms
Generalized Markov Decision Processes: Dynamic-programming and Reinforcement-learning Algorithms
Nash q-learning for general-sum stochastic games
The Journal of Machine Learning Research
Reinforcement learning: a survey
Journal of Artificial Intelligence Research
Fast concurrent reinforcement learners
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
Rational and convergent learning in stochastic games
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
Efficient multi-agent reinforcement learning through automated supervision
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 3
Improving Reinforcement Learning by Using Case Based Heuristics
ICCBR '09 Proceedings of the 8th International Conference on Case-Based Reasoning: Case-Based Reasoning Research and Development
A spatial learning algorithm for IEEE 802.11 networks
ICC'09 Proceedings of the 2009 IEEE international conference on Communications
Case-Based Multiagent Reinforcement Learning: Cases as Heuristics for Selection of Actions
Proceedings of the 2010 conference on ECAI 2010: 19th European Conference on Artificial Intelligence
Coordination guided reinforcement learning
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
A Tensor Factorization Approach to Generalization in Multi-agent Reinforcement Learning
WI-IAT '12 Proceedings of the The 2012 IEEE/WIC/ACM International Joint Conferences on Web Intelligence and Intelligent Agent Technology - Volume 02
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
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This work presents a new algorithm, called Heuristically Accelerated Minimax-Q (HAMMQ), that allows the use of heuristics to speed up the well-known Multiagent Reinforcement Learning algorithm Minimax-Q. A heuristic function H that influences the choice of the actions characterises the HAMMQ algorithm. This function is associated with a preference policy that indicates that a certain action must be taken instead of another. A set of empirical evaluations were conducted for the proposed algorithm in a simplified simulator for the robot soccer domain, and experimental results show that even very simple heuristics enhances significantly the performance of the multiagent reinforcement learning algorithm.