Action and perception in man-made environments

  • Authors:
  • Daniel D. Fu;Kristian J. Hammond;Michael J. Swain

  • Affiliations:
  • Department of Computer Science, The University of Chicago, Chicago, Illinois;Department of Computer Science, The University of Chicago, Chicago, Illinois;Department of Computer Science, The University of Chicago, Chicago, Illinois

  • Venue:
  • IJCAI'95 Proceedings of the 14th international joint conference on Artificial intelligence - Volume 1
  • Year:
  • 1995

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Abstract

We discuss the types of functional knowledge about an environment an agent can use in order to act effectively. We demonstrate (1) the use of structural regularities for acting efficiently, and (2) the use of physical regularities for designing effective sensors. These ideas are described in the context of an everyday task: grocery store shopping. We discuss how SHOPPER, a program, uses regularities of grocery stores in order to act appropriately and sense efficiently in GROCERYWORLD, a simulated grocery store.