Hand Postures for Sonification Control
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
Movement Sonification: Effects on Perception and Action
IEEE MultiMedia
Parametric Orchestral Sonification of EEG in Real Time
IEEE MultiMedia
Psychoacoustics: Facts and Models
Psychoacoustics: Facts and Models
After direct manipulation - direct sonification
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Acoustic rendering as support for sustained attention during biomedical procedures
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
International Journal of Human-Computer Studies
Visual perception substitution by the auditory sense
ICCSA'11 Proceedings of the 2011 international conference on Computational science and its applications - Volume Part II
Supplemental sonification of a bingo game
Proceedings of the 6th International Conference on Foundations of Digital Games
Enabling people who are blind to experience science inquiry learning through sound-based mediation
Journal of Computer Assisted Learning
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In this paper we present two experiments on implementing interaction in sonification displays: the first focuses on recorded data (interactive navigation) and the second on data gathered in real time (auditory feedback). Complex synthesised data are explored in the first experiment to evaluate how well the known characteristics present in the data are distinguished using different interaction methods, while real medical data (from physiotherapy) are used for the second. The addition of interaction to the exploration of sonified recorded data improves the system usability (efficiency, effectiveness and user satisfaction), and the real-time sonification of complex physiotherapy data can produce sounds with timbral characteristics that audibly change when important characteristics present in the data vary.