A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Shape and motion from image streams under orthography: a factorization method
International Journal of Computer Vision
Rapid octree construction from image sequences
CVGIP: Image Understanding
A realistic camera model for computer graphics
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Estimation of illuminant direction and surface reconstruction by Geotensity constraint
Pattern Recognition Letters - Selected papers from the 11th scandinavian conference on image analysis
Graphics Gems
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
A data-driven reflectance model
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Example-Based Photometric Stereo: Shape Reconstruction with General, Varying BRDFs
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape and Spatially-Varying BRDFs from Photometric Stereo
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
3D Reconstruction by Shadow Carving: Theory and Practical Evaluation
International Journal of Computer Vision
Realistic materials in computer graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
International Journal of Computer Vision
International Journal of Computer Vision
Recovering surface reflectance and multiple light locations and intensities from image data
Pattern Recognition Letters
Carved visual hulls for image-based modeling
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Reconstruction of sculpture from its profiles with unknown camera positions
IEEE Transactions on Image Processing
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A method based on Visual Hull is proposed for simultaneously recovering an object's shape and its reflectance properties from multiple images. Here, the reflectance properties are described by the Ward BRDF model. Firstly, the shape represented by voxels is acquired by applying SFS (Shape from Silhouettes) method, and the triangular mesh of the surface is extracted by Marching Cube algorithm. Secondly, the appearance-like mesh vertices are clustered into categories, and non-linear optimization is applied to each category for calculating its reflectance model parameters. Last, diffuse parameters for each vertex are re-computed. The acquired object shape and its reflectance parameters can be used for photo-realistic rendering. The experimental results on multiple real objects images show the efficiency of the proposed method.