Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Graphical interfaces for young children in a software-based math curriculum
CHI '94 Conference Companion on Human Factors in Computing Systems
Drag-and-drop versus point-and-click mouse interaction styles for children
ACM Transactions on Computer-Human Interaction (TOCHI)
Differences in pointing task performance between preschool children and adults using mice
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 6th international conference on Interaction design and children
Children may expect drag-and-drop instead of point-and-click
CHI '11 Extended Abstracts on Human Factors in Computing Systems
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This paper is concerned with the investigationof children's use of direct manipulation mouse interaction styles when using educational software. The results of an experiment comparing two interaction styles (point-and-click and point-and-select) are presented. The context for the study relates to OLM educational software, 'Multipliotest', aimed at assisting children's learning of multiplications in French primary schools. A class of 24 children (aged 7 to 9 years old, level CE2) played two versions of this multiplication game, each version utilizing a differnt interaction style.