Equation-based congestion control for unicast applications
Proceedings of the conference on Applications, Technologies, Architectures, and Protocols for Computer Communication
Adaptive Streaming of Layer-Encoded Multimedia Presentations
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Journal of Systems Architecture: the EUROMICRO Journal
Scalable, Adaptive Streaming for Nonlinear Media
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Real-time video transport optimization using streaming agent over 3G wireless networks
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Rate-distortion optimized streaming of packetized media
IEEE Transactions on Multimedia
Delay-Distortion Optimization for Content-Adaptive Video Streaming
IEEE Transactions on Multimedia
Adaptive systems for improved media streaming experience
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QoS enhancement for adaptive streaming services over WCDMA
IEEE Journal on Selected Areas in Communications
QoS-adaptive proxy caching for multimedia streaming over the Internet
IEEE Transactions on Circuits and Systems for Video Technology
Real-Time System for Adaptive Video Streaming Based on SVC
IEEE Transactions on Circuits and Systems for Video Technology
Adaptive streaming within the 3GPP packet-switched streaming service
IEEE Network: The Magazine of Global Internetworking
Design and implementation of intelligent mesh nodes for wireless video stream sharing
Proceedings of the Third International Conference on Internet Multimedia Computing and Service
Cloud-assisted buffer management for HTTP-based mobilevideo streaming
Proceedings of the 10th ACM symposium on Performance evaluation of wireless ad hoc, sensor, & ubiquitous networks
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Thanks to the growing of the wireless networks, the video streaming application becomes a ubiquitous joyful service. In a wireless communication network environment, the service traffic spans across the wired and wireless domains. In this article, we propose a practical design of a proxy agent - SPONGE (Stream Pooler Over a Network Graded Environment) sitting between the wireless User Equipments (UEs) and the video streaming server to facilitate the adaptive video streaming service across wired/wireless networks. To make the wireless streaming service more efficient, an input video session would be encoded as multiple qualities of video streams so that UEs with a similar receiving condition can share streams with the same service quality via SPONGE. SPONGE can alleviate the direct load on the original stream broadcasting server. Meanwhile, it can make each UE get an adaptive streaming service according to the network conditions of the UE by a reduced network condition feedback latency. Our theoretical analysis and simulation results show that SPONGE can help wireless streaming users get a smooth and better playback quality by a quick and accurate reaction to the network condition.