A novel model of adaptation decision-taking engine in multimedia adaptation

  • Authors:
  • Ming-Wen Tong;Zong-Kai Yang;Qing-Tang Liu

  • Affiliations:
  • Engineering Research Center for Education Information Technology, Central China Normal University, 430079 Wuhan, Hubei, PR China;Engineering Research Center for Education Information Technology, Central China Normal University, 430079 Wuhan, Hubei, PR China;Engineering Research Center for Education Information Technology, Central China Normal University, 430079 Wuhan, Hubei, PR China

  • Venue:
  • Journal of Network and Computer Applications
  • Year:
  • 2010

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Abstract

In heterogeneous environments, universal multimedia access (UMA) is proposed to provide multimedia content services. Multimedia adaptation is one of technologies to perform UMA, in which adaptation decision-taking engine (ADTE) is a key component. Though there are many models of ADTE existing, it needs to be reconsidered for personalized content services. In this paper, a novel model of ADTE is proposed based on decision tree termed adaptation decision tree (ADT) in which adaptation decision is viewed as sequence decision: modality decision and format decision. Correspondingly, user preferences are divided into two types: user modality preferences and user format preferences. By utilizing user preferences, the ADT model is built up. Before making decision, an optimal multimedia variation set (OMVS) with respect to user modality preferences is constructed and any element here is with the shortest distance to user format preferences for every modality. Therefore, adaptation decision can be executed by letting the element in OMVS travel along the ADT one by one. Finally, the first element that reaches the leaf with the logical value true is the decision result, or the one with the smallest value in distance is the decision variation if no elements get to proper leaf. Quantitative analysis and experimental simulation prove that the model is effective and efficient to cope with adaptation decision in multimedia adaptation especially in dynamic user preferences and resource-limited cases.