Cultivating creativity in tangible interaction design

  • Authors:
  • Fred G. Martin;Karen E. Roehr

  • Affiliations:
  • University of Massachusetts Lowell, Lowell, MA, USA;University of Massachusetts Lowell, Lowell, MA, USA

  • Venue:
  • Proceedings of the seventh ACM conference on Creativity and cognition
  • Year:
  • 2009

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Abstract

As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We briefly describe the course, "Tiddles" (in-class exercises that promote creativity), and three exemplar student final projects. We conclude with observations about creativity in the arts and in engineering.