Interactive Graphics Design with Situated Agents
Graphics and Robotics
Part-whole reasoning in an object-centered framework
Part-whole reasoning in an object-centered framework
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The video demonstrates research accomplishments in interactive design and assembly with 3D computer graphics environments. Agent techniques and dynamic knowledge representation techniques are used to process qualitative verbal instructions to quantitative scene changes. A key idea is to exploit situated 'perceptive' information by inspecting the computer graphics scene models.